7 Steps To Maximize The Reach Of Your Android App or Game

Using-Mobile-Games-and-Apps-to-Promote-your-Blog

7 Steps To Maximize The Reach Of Your Android App or Game

1. Submit your app/game to as many app stores as possible!

  • https://play.google.com
  • http://www.appbrain.com/info/developers
  • https://developer.getjar.com/
  • http://publisher.appsurfer.com/
  • https://developer.amazon.com/welcome.html

2. Submit your app or game to as many review services as possible!

  • http://www.bestfreeandroidapps.com/submit-android-app/
  • http://www.mobileappsgallery.com/submit-android-app/
  • http://latestandroidapps.net/submit-android-app/
  • http://www.androidtapp.com/get-reviewed/
  • https://developer.amazon.com/welcome.html

3. Create a Facebook page or a simple website with images and videos showing the qualities of you application or game.

  • http://wootcomms.com/2011/12/facebook-page-guide-part-1/

4. Make sure you have a BADASS looking icon and INCREDIBLY BEAUTIFUL promo graphics for your game! This will help attract and entice users to download your application from the app stores.

  • http://www.sitepoint.com/create-gorgeous-shop-app-icon-illustrator/

5. Create a video promo for your app and post it on Youtube, Metacafe, Facebook, Google+, etc.

6. NOT JUST FACEBOOK! make sure to promote your game on as many social media platforms as possible.

  • http://www.reddit.com/r/Android/
  • http://www.stumbleupon.com/
  • http://digg.com/
  • http://www.twitter.com/

7. Create launch posts on android game forums.

  • androidforums.com/
  • forums.androidcentral.com/
  • forum.xda-developers.com/
  • www.everythingandroid.org/forum/
  • androidforum.com/

Here are links to some great resources:

  • http://www.raywenderlich.com/11359/how-to-market-and-promote-your-games-and-apps-part-1
  • http://www.raywenderlich.com/11633/how-to-market-and-promote-your-games-and-apps-part-2
  • http://www.pixelprospector.com/the-big-list-of-indie-game-marketing/
  • http://www.adobe.com/devnet/games/articles/promote-games-without-marketing-budget.html